Hi,
I know this is not something special I am posting in this one because this is something which is easily available on internet if you try to use our Google / bing correctly :)
I was working (rather having a look at) Audience Targeting Feature in SharePoint 2007 and came to know that somehow we can add only six rules while creating a audience by using user interface (which you can found in SSP) here is link how you can do that
but after reading somewhere, I figured out the way to add more than six audience rules .. Yes you are right.. From code
this might be because they thought , generally one cant make such a complex audience having more than six audience rules and I also thinks so :)
but still If one want to have a look at API and try to add more than six audience rules then this is how I done it (nothing special , just added a rule using API..You can concatenate such chain of rules using AND , OR)
try
{
{
ServerContext siteContext = ServerContext.GetContext(site);
AudienceManager aManager = new AudienceManager(siteContext);
AudienceCollection audiences = aManager.Audiences;
Audience INFORMANAGEMENTUSERS = null;
if (audiences.AudienceExist("Information Management Users"))
{
INFORMANAGEMENTUSERS = audiences["Information Management Users"];
Console.WriteLine(string.Format("Audience Found with Name {0}", INFORMANAGEMENTUSERS.AudienceName));
}
else
{
INFORMANAGEMENTUSERS = audiences.Create("Information Management Users", "Test Audeinces");
Console.WriteLine("Audience Added");
}
ArrayList aRules = INFORMANAGEMENTUSERS.AudienceRules;
if (aRules == null)
{
aRules = new ArrayList();
}
else
{
AudienceRuleComponent rule1 = new AudienceRuleComponent(null, "AND", null); //Just Concatenating Previous Rule
aRules.Add(rule1);
}
AudienceRuleComponent rule2 = new AudienceRuleComponent(PropertyConstants.Department, "=", "Information Management");
aRules.Add(rule2);
INFORMANAGEMENTUSERS.AudienceRules = aRules;
INFORMANAGEMENTUSERS.Commit();
Console.WriteLine("Audience Rule Added");
}
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
Console.ReadLine();
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